Irij Posted October 20, 2016 Share Posted October 20, 2016 When designing an auto updater, does it need to be separate from the main game client? Or can it be apart of the game client? If the latter, then how do you overwrite the files if they are loaded? What's the best way to automatically update your client? Thank you. Link to comment Share on other sites More sharing options...
Irij Posted October 21, 2016 Author Share Posted October 21, 2016 No one knows huh.. Wrong place to ask then. Link to comment Share on other sites More sharing options...
Damian666 Posted October 22, 2016 Share Posted October 22, 2016 separate is better for just that behavior. Â no one answered, because you answered it yourself basically Phenomenal 1 Link to comment Share on other sites More sharing options...
Phenomenal Posted October 22, 2016 Share Posted October 22, 2016 @Damian666Â And with no prior knowledge of what engine you are using some things can vary Link to comment Share on other sites More sharing options...
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