Space Pirate Jesus Posted September 10, 2016 Share Posted September 10, 2016 Finally my curiosity has taken the better of me. I wish to make an attempt at making a game. Or at least create a tiled map of a game.. Â My question is this: How do I tile correctly? Â I mean creating the invisible barriers on tiles where you should not be able to walk. I think I understand the mask system, that is to mean a tile over a tile? Â Anywho, if someone could give me a brief or even detailed guide on how I can tile correctly I'd be grateful. Â Amen. Link to comment Share on other sites More sharing options...
2 Owellow Posted September 10, 2016 Share Posted September 10, 2016 There's some pretty good mapping info on the forum, I'll include links at the bottom. Mapping with systems like this has an easy learning curve if you put in the time. It's all about getting in there and tinkering. Anywho, I'll answer one of your questions, and then briefly explain layers.  Invisible barriers are simple, you just click the Attributes tab in the editor, select 'Blocked', and place the square wherever you don't want PCs to go. There's other ways to do this, but this is the simplest.  Mapping layers work like this:  Ground layer is your foundation. Usually no transparency in the source images. Grass, dirt, water, etc.. You then build up from there, using Mask 1 for details, some people put buildings (or parts of buildings) in this layer, tree bases and trunks, other tall object bases, flowers, rocks, etc. Mask 2 is detail on top of detail... stick some mold on that rock. Fringe 1 and 2 work the same way, but the PC will appear BEHIND non-transparent objects in this layer. e.g. tops of trees, center of bridges, tops of signs and fences, etc.  If you put the time in... mapping, to me at least, is the simplest and least daunting obstacle to tackle when creating something from the ground up. I see this is your first post.. which makes sense that this is what you're most concerned about. Be sure to check out the guides and feel free to shoot me a message with any questions.  I've included some links to things you may find useful.  peace and good luck.   Mcadams and Vus 2 Link to comment Share on other sites More sharing options...
0 Zetasis Posted September 10, 2016 Share Posted September 10, 2016 This should at least help you out on getting started with the map editor. Making a map and adding blocks is probably alot easier then you think so just take a look at this and I'm sure it will help you. Have fun! Link to comment Share on other sites More sharing options...
0 Space Pirate Jesus Posted September 10, 2016 Author Share Posted September 10, 2016 Thanks a bunch guys. xChimerical and Owellow 2 Link to comment Share on other sites More sharing options...
0 xChimerical Posted September 10, 2016 Share Posted September 10, 2016 This is cute. You sound like me eight years ago on a forum just like this. Â If you still need help, send me a PM and I'll go through the basics with you. I'm a pixel artist. Link to comment Share on other sites More sharing options...
0 SkywardRiver Posted September 10, 2016 Share Posted September 10, 2016 As my lovely AGD'ers have already pointed out, I'm creating a video tutorial series for precisely this reason. They've already linked it xChimerical 1 Link to comment Share on other sites More sharing options...
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Space Pirate Jesus
Finally my curiosity has taken the better of me. I wish to make an attempt at making a game. Or at least create a tiled map of a game..
Â
My question is this: How do I tile correctly?
Â
I mean creating the invisible barriers on tiles where you should not be able to walk.
I think I understand the mask system, that is to mean a tile over a tile?
Â
Anywho, if someone could give me a brief or even detailed guide on how I can tile correctly I'd be grateful.
Â
Amen.
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