PalDiaray Posted September 8, 2016 Share Posted September 8, 2016 Hey, Â can someone tell me how i can encode the resource file from my game. I dont want if someone look into the folder. And if the folder is encoded, is the foder still usable for the client. Â (Sorry for my english) Â Pal Diaray Link to comment Share on other sites More sharing options...
1 jcsnider Posted September 8, 2016 Share Posted September 8, 2016 You will have the ability to encrypt your graphics/resources from 99% of users once the source is released. In the meantime you can work on creating your game, designing your world, story, events, etc Kem 1 Link to comment Share on other sites More sharing options...
1 Kem Posted September 8, 2016 Share Posted September 8, 2016 You don't want people to be able to take your art and music from the folders but you want it to be readable by the executable. That's what you meant.  Unfortunately this isn't possible yet, you have to wait until the source is out before you can compile the resources as part of the executable. Even then people can decompile and get your assets that way- so why're you really bothering to worry about it? Triple AAA studios can't protect their assets from people ripping them out of a game, it's a bit unrealistic to expect you can.  If someone uses your stuff, you can file a cease and desist or DMCA grievance with them which could lead to even more money for you as royalties. Link to comment Share on other sites More sharing options...
1 Damian666 Posted September 8, 2016 Share Posted September 8, 2016 encrypt your files, let server send the decrypting hash, decrypt in memory, done. Â it helps, but if someone really wants too, they can get your files, it just slows them down. Kem 1 Link to comment Share on other sites More sharing options...
1 SkywardRiver Posted September 9, 2016 Share Posted September 9, 2016 I have one for myself for old Eclipse. I'll be able to make a new one based off what I learned on the first one once the source code is released Kem 1 Link to comment Share on other sites More sharing options...
0 PalDiaray Posted September 8, 2016 Author Share Posted September 8, 2016 1 hour ago, Kem said: You don't want people to be able to take your art and music from the folders but you want it to be readable by the executable. That's what you meant.  Unfortunately this isn't possible yet, you have to wait until the source is out before you can compile the resources as part of the executable. Even then people can decompile and get your assets that way- so why're you really bothering to worry about it? Triple AAA studios can't protect their assets from people ripping them out of a game, it's a bit unrealistic to expect you can.  If someone uses your stuff, you can file a cease and desist or DMCA grievance with them which could lead to even more money for you as royalties.  But if they play my game, they can change the game feeling by changing the sprites Link to comment Share on other sites More sharing options...
0 Kem Posted September 8, 2016 Share Posted September 8, 2016 2 minutes ago, PalDiaray said:  But if they play my game, they can change the game feeling by changing the sprites  Yeah I know what you mean, you'll have to wait until the source is out. In the meantime, maybe someone can answer as to how you'd go about doing that from a pseudo-programming point of view? Link to comment Share on other sites More sharing options...
0 PalDiaray Posted September 8, 2016 Author Share Posted September 8, 2016 16 minutes ago, jcsnider said: You will have the ability to encrypt your graphics/resources from 99% of users once the source is released. In the meantime you can work on creating your game, designing your world, story, events, etc  Thats cool  Thank you for the answer.  15 minutes ago, Damian666 said: encrypt your files, let server send the decrypting hash, decrypt in memory, done.  it helps, but if someone really wants too, they can get your files, it just slows them down.  Okay ill try it. Hope i can do it  Because, im not that good in stuff like this. Link to comment Share on other sites More sharing options...
0 Damian666 Posted September 8, 2016 Share Posted September 8, 2016 I have such a system in Orion myself, its not easy indeed, well, for most of us its not, jc, he can whip it up like its nothing lol xD Link to comment Share on other sites More sharing options...
0 Phenomenal Posted September 9, 2016 Share Posted September 9, 2016 It's not much but I remember there's some window tool that converts a exe and it's libraries/files into a single exe Link to comment Share on other sites More sharing options...
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PalDiaray
Hey,
Â
can someone tell me how i can encode the resource file from my game. I dont want if someone look into the folder. And if the folder is encoded, is the foder still usable for the client.
Â
(Sorry for my english)
Â
Pal Diaray
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