Phenomenal Posted August 21, 2016 Share Posted August 21, 2016 @QuoteFox Sorry to double post and I doubt anyone cares but I just wanted to show off my custom version of your launcher with a custom icon and all: http://imgur.com/a/nC8Dd  Link to comment Share on other sites More sharing options...
PixelFox Posted August 21, 2016 Author Share Posted August 21, 2016 21 minutes ago, PhenomenalDev said: @QuoteFox Sorry to double post and I doubt anyone cares but I just wanted to show off my custom version of your launcher with a custom icon and all: http://imgur.com/a/nC8Dd   Awww hell yeah, looks great   In the new version you should beable to turn off the sparkles, or change the image. Link to comment Share on other sites More sharing options...
Phenomenal Posted August 21, 2016 Share Posted August 21, 2016 @QuoteFox xD thank god total mood killer just heavy metal soundtrack and edgy theme then... SPARKLES! Link to comment Share on other sites More sharing options...
PixelFox Posted August 26, 2016 Author Share Posted August 26, 2016 You can now remove the sparkles and customize the mouse in the latest version  @PhenomenalDev hra and Phenomenal 2 Link to comment Share on other sites More sharing options...
Phenomenal Posted August 27, 2016 Share Posted August 27, 2016 @QuoteFox <3 Thanks finally xD Link to comment Share on other sites More sharing options...
SneakBug8 Posted September 7, 2016 Share Posted September 7, 2016 Do you plan adding autoupdate feature to the launcher? (I am not a coder... well... i coded autoupdater in .bat file some day, but...) Link to comment Share on other sites More sharing options...
Phenomenal Posted September 7, 2016 Share Posted September 7, 2016 @SneakBug8 He said he was planning to but he's busy with life and stuff right now so you're gonna have to wait. Link to comment Share on other sites More sharing options...
SneakBug8 Posted September 7, 2016 Share Posted September 7, 2016 @PhenomenalDev I can wait loong time, because my game won't be released until we'll see Unicode Support. Link to comment Share on other sites More sharing options...
Phenomenal Posted September 7, 2016 Share Posted September 7, 2016 @SneakBug8Â erm unicode supports implemented I think either that or in 2.0 I remember jc mentioned it Link to comment Share on other sites More sharing options...
SneakBug8 Posted September 7, 2016 Share Posted September 7, 2016 @PhenomenalDev Well. It is good, if so. But now it isn't implemented =3  P.S. Sorry for my English. Link to comment Share on other sites More sharing options...
Gibier Posted September 7, 2016 Share Posted September 7, 2016 Quote Beta 2.2: Multi-Language Support Cleanup/Bug Fixes/Prep for Release  Link to comment Share on other sites More sharing options...
Phenomenal Posted September 7, 2016 Share Posted September 7, 2016 @Gibier Thanks c: Link to comment Share on other sites More sharing options...
SneakBug8 Posted September 7, 2016 Share Posted September 7, 2016 @Gibier Is this update for Game Launcher? O_o It had versions 0.5 and than 2.2? Link to comment Share on other sites More sharing options...
Gibier Posted September 7, 2016 Share Posted September 7, 2016 2 minutes ago, SneakBug8 said: @Gibier Is this update for Game Launcher? O_o It had versions 0.5 and than 2.2? No it's the road map of the intersect engine, so you can wait until the 2.2 for the unicode support. Link to comment Share on other sites More sharing options...
SneakBug8 Posted September 7, 2016 Share Posted September 7, 2016 @Gibier Oh. Thanks... Erm... 1 question... How to declare NPC spawn? In Eclipse it was in Attributes, but i don't see such attr... Link to comment Share on other sites More sharing options...
jcsnider Posted September 7, 2016 Share Posted September 7, 2016 This thread is for launcher questions/comments. For Intersect related comments please use the Q/A section instead of hijacking this thread. Â http://www.ascensiongamedev.com/community/forum/53-questions-and-answers/ Link to comment Share on other sites More sharing options...
PixelFox Posted September 12, 2016 Author Share Posted September 12, 2016 On 9/7/2016 at 1:34 PM, SneakBug8 said: Do you plan adding autoupdate feature to the launcher? (I am not a coder... well... i coded autoupdater in .bat file some day, but...) Â Yeah ill be working on the auto update side soon, as @PhenomenalDev said, I am busy with stuff at the momment. Ill be sure to keep working on it when I get a chance! Link to comment Share on other sites More sharing options...
Phenomenal Posted September 12, 2016 Share Posted September 12, 2016 @QuoteFox Sounds good to me (: also your new icon scares the shit out of me xD Link to comment Share on other sites More sharing options...
PixelFox Posted September 17, 2016 Author Share Posted September 17, 2016 Updater + Update Server is about 30% finished  Glad to be back working on this project. Phenomenal and Kem 2 Link to comment Share on other sites More sharing options...
PixelFox Posted September 18, 2016 Author Share Posted September 18, 2016 Im pleased to announce that the gem launcher now has a *COUGH* very buggy *COUGH* bult in patcher. Updating main thread with downloads and tutorials! Link to comment Share on other sites More sharing options...
Phenomenal Posted October 5, 2016 Share Posted October 5, 2016 @QuoteFox Wow you made a lot of cool improvements (: if I still used intersect I would be all over this xD Link to comment Share on other sites More sharing options...
Whitespirits Posted October 5, 2016 Share Posted October 5, 2016 love the updates wow! Link to comment Share on other sites More sharing options...
Kem Posted October 5, 2016 Share Posted October 5, 2016 Is there a way to FORCE people to use the launcher every time? Link to comment Share on other sites More sharing options...
PixelFox Posted October 10, 2016 Author Share Posted October 10, 2016 On 05/10/2016 at 11:18 PM, Kem said: Is there a way to FORCE people to use the launcher every time? Â Once the source comes out, you may beable to edit it so you can. I wouldn't know where to start with that sorry! Link to comment Share on other sites More sharing options...
Kibbelz Posted October 10, 2016 Share Posted October 10, 2016 Ok a really simple way of doing it would be writing to a file with a simple boolean varible that both client and updater read/write to. The launcher will run this pseudo code:  Set variable to true save value into file Run the client Pause until client is running Set the variable to false Save value into file close updater  Here is the pseudo code for the client on launch: Load the file if the variable is true, run the client if the variable is false, close the client and run the launcher.  This code will force the user to run the launcher. It is abusable for those who know what they're doing to just change the value in the file or use a hexeditor so further security mods would have to be made, but I doubt anyone would do that since the client will refuse to connext to the intersect server if the application versions are wrong so its unlikely anyone would want to bypass the updater anyway. (Again can be bypassed with a hex editor) Further security may be required. However for a simple example the pseudo code above works. PixelFox 1 Link to comment Share on other sites More sharing options...
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