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Replacing Fonts and Adding Font Characters


jcsnider

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7 minutes ago, Lunam said:

Same, it'd be nice if they could update the engine to accept standard "plug-n-play" font-types(OpenType, TrueType) without the need for recompiling or editing source at all.

 

its a monogame thing. You actually dont have to mess with the intersect source really. I just used a a program to turn a ttf font into a .spritefont then used the mono pipeline mentioned above to turn the spritefont files to xbn files. I tried to do this without the intersect download but the xnb files i generated did not work so I think we need that source.zip download.

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5 minutes ago, Justn said:

 

its a monogame thing. You actually dont have to mess with the intersect source really. I just used a a program to turn a ttf font into a .spritefont then used the mono pipeline mentioned above to turn the spritefont files to xbn files. I tried to do this without the intersect download but the xnb files i generated did not work so I think we need that source.zip download.

The monogame font/shader source link is broken?

 

Edit: Nvm I see what you mean

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3 hours ago, Lunam said:

But what I meant is that they should incorporate plug-n-play fonts into the source, so we don't have to rely on the monogame editor

Thats a stretch goal for the MonoGame team. It's insanely difficult when you are targeting cross platform devices, if it was only windows it would be no problem. 

 

Here's the latest instructions on acquiring the MGCB tool

https://docs.monogame.net/articles/tools/mgcb_editor.html

 

And the original shaders and font files we use are now here:

https://github.com/AscensionGameDev/Intersect-Assets

 

I will try to update this guide soon but as of right now I haven't tried all the steps to use the new content builder. 

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  • 4 months later...
  • 2 years later...

How can I only change the size of the combat text?

 

I've messed around with font sizes with the MonoGame Pipeline Tool but it changes text size for a lot of items.

 

For those that are in need, the required source files are on the AGD Github (including the Content.mcgb) at:

https://github.com/AscensionGameDev/Intersect-Assets/tree/main/fonts and shaders/client

And you can download the MonoGame Pipeline Tool from:

https://community.monogame.net/t/monogame-3-7-1/11173

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