jcsnider Posted August 4, 2016 Share Posted August 4, 2016 Day/Night System Added!  (and bug fixes...) August 4th 2016  News/Updates Way too tired to write a whole lot, so I am going to post a screenshot of the new day/night system editor and how it looks in game when you set a whole day to go by in a minute.  Will go over how to use it and more later. The system allows you to set color tints for many different intervals. This is set at every 6 hours but you could increase that to every 5 minutes if you were willing to do a ton of work to set it all up.  You can preview what the different times will look like in the editor before going live. I'll show that off too.  Time editor and map preview in the background.   Time list in editor to view your map at different times of the day   and finally, what all this looks like in game! {option}  Whats next? Make sure to check out the Intersect Road Map as for what features we have next planned in line! We will be working for the next several days on performance improvements, and many many bug fixes.  As always, feel free to post comments and questions below! We are excited to hear your thoughts on our progress! JimineyWhiskers, lurv, lesjake and 4 others 7 Link to comment Share on other sites More sharing options...
Dishpit Posted August 4, 2016 Share Posted August 4, 2016 Looks amazing! Â Now, is the player's light source available during time shifts? It's hard to tell in the video (on mobile, on a train) but it seems like the halo of light around the player isn't there at night. lurv 1 Link to comment Share on other sites More sharing options...
jcsnider Posted August 4, 2016 Author Share Posted August 4, 2016 Player light is set by map properties. (So you can have a smaller light in caves or whatever.)  I didn't have time to configure it for this video so I turned it off but it does work as well and will be ready for you to run with. lurv 1 Link to comment Share on other sites More sharing options...
Dishpit Posted August 4, 2016 Share Posted August 4, 2016 Sweeeeet! This update's gonna rock! lurv 1 Link to comment Share on other sites More sharing options...
Mcadams Posted August 4, 2016 Share Posted August 4, 2016 Insane as usual JC lurv 1 Link to comment Share on other sites More sharing options...
Rory Posted August 4, 2016 Share Posted August 4, 2016 Hey! This is really great how dynamic it is. What about letting you set a repeatable image overlay like what I do for Nin    Day Night It might have some difficulty working with the dynamic lights you guys have though! Just an idea! Also, Dawn and Dusk are normally represented more accurately with a Orangey hue and Purplish hue respectively    lurv 1 Link to comment Share on other sites More sharing options...
Giligis Posted August 4, 2016 Share Posted August 4, 2016 I agree with the above colors, however I love the update! Sweet stuff, but I agree with Rory dawn/dusk is usually represented by other colors. lurv 1 Link to comment Share on other sites More sharing options...
Vus Posted August 4, 2016 Share Posted August 4, 2016 This looks amazing! Great work JC! lurv 1 Link to comment Share on other sites More sharing options...
lurv Posted August 4, 2016 Share Posted August 4, 2016 Awesome! Also, maybe make a gradient hue option to simulate Rory's post with the purple to reddish sky reflecting on the ground? Another suggestion would be adding a tile attribute to change from outdoors to indoors and vice versa so people don't have to make new maps for indoors if they don't want to. I'll still have my indoors on other maps, but some people prefer to make their houses on the same map as the overworld. Rory 1 Link to comment Share on other sites More sharing options...
Rory Posted August 9, 2016 Share Posted August 9, 2016 Just an idea I thought about, a lot of times music is designed to suit a time of day just as much as a certain environment. Like a village could be very happy in the morning, but a little bit peaceful and quiet, or even dark and mysterious at night. It would be a cool addition if you could set maps to have different music based on time of day! ThommasCreo and lesjake 2 Link to comment Share on other sites More sharing options...
Phenomenal Posted August 19, 2016 Share Posted August 19, 2016 @Rory @jcsnider *BUMP VERY HARD* Link to comment Share on other sites More sharing options...
jcsnider Posted August 19, 2016 Author Share Posted August 19, 2016 Why? Link to comment Share on other sites More sharing options...
Nate Posted August 19, 2016 Share Posted August 19, 2016 40 minutes ago, jcsnider said: Why? I think he just 'very hard' liked the post above his and wanted to support the music-depending-on-the-time-day idea. Link to comment Share on other sites More sharing options...
Kem Posted August 29, 2016 Share Posted August 29, 2016 I'm confused about how this works, would like to see a tutorial for it. Since I've messed with it and nothing seems to work. So I must be doing something wrong. Link to comment Share on other sites More sharing options...
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