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In-game Introductions


RaalB

Question

I had another question relating to events, and if I would be able to accomplish this within Intersect:

 

Say by default I wanted individual player names to either remain hidden or display some sort of text like "An unknown stranger",

When a player utilizes a command, we will call it /in, all players within we'll say a one square radius of the player initializing the command will now be able to see that player's name.

Or if I have "An unkown stranger", when that player utilizes /in, and I am near I'd then be able to see that player's name instead.

 

Thanks again everyone.

All the help is very much appreciated.

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