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Game closes when I attack between different maps


xWL

Question

Well, even though the maps are interconnected, for example, if I am on the edge of map 1 and attack a monster that is on map 2, the game closes. Searching the forum I saw a topic saying it had the solution "fix: adds missing projectile grid size checks #2278 " https://github.com/AscensionGameDev/Intersect-Engine/pull/2278 I found this link in a topic that said it was the fix for the problem, but I accessed the link and didn't understand all these codes. It's a noob doubt, I apologize, but please, if anyone knows what I should do to fix it, please help me, thank you.

 


pt-br: 
 

Bom, mesmo os mapas estando interligados, por exemplo, se eu estiver na borda do mapa 1 e atacar um monstro que está no mapa 2, o jogo fecha. Pesquisando no forum vi um topico falando ter a solução "fix: adds missing projectile grid size checks #2278
" https://github.com/AscensionGameDev/Intersect-Engine/pull/2278

Achei este link em um topico que dizia ser a correção para o problema, mas entrei no link e não entendi todos esses códigos. É uma duvida noob peço desculpas mas por favor se alguem souber o que devo fazer para corrigir, por favor me ajude obrigado.

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