Hello, I was experimenting with common events and created an event which checks if a certain amount of time passes before doing something with the wait event but when the player starts the event in one map and then changes to another the end result of the event never occurs. Is there a way to accomplish this?
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Thank you in advance for your advice and assistance.Â
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NetSkeleton
Hello, I was experimenting with common events and created an event which checks if a certain amount of time passes before doing something with the wait event but when the player starts the event in one map and then changes to another the end result of the event never occurs. Is there a way to accomplish this?
Â
Thank you in advance for your advice and assistance.Â
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