Kibbelz Posted July 29, 2016 Share Posted July 29, 2016 NpcVsNpc combat, Npc spells, Knockbacks and admin commands! July 29th 2016  News/Updates Quite some big features here with this update, Mostly regarding NPC combat. We thought about enabling developers to make their own combat scenes and make combat vs the NPC's a little more interesting. (And fair since now they can cast spells too!) A few other loose ends to be tied up with combat such as Knockbacks, which anyone with any experience playing games like The Legend of Zelda, knows is a super cool feature of combat! Finally we have the extended admin commands with an updated admin panel client side!  NpcVsNpc Combat Npc's can be enabled to be able to attack other NPC's! An aggression list has been added to the NPC editor, adding other NPC's to this list results in the NPC attacking them on sight within range! NPC's can also be set to attack all npc's! If a spell hits another NPC by accident and they do not already have a target, they will attack the NPC that cast the spell.  Npc casting spells NPC's can now cast a dynamic number of spells, a random spell is selected at a frequency chosen unique to each NPC! NPC's can cast AOE, Single target, self target, projectiles and dash spells! Check here for more information on the different spell types!  Admin commands Until now admin commands have been very lacking, this update we decided to add all the admin commands you should need to help manage your community in game! Server commands have been updated, showing the list of commands now available!  We also now have an up to date admin menu too!  Whats next? Make sure to check out the Intersect Road Map as for what features we have next planned in line!  As always, feel free to post comments and questions below! We are excited to hear your thoughts on our progress! I will be continuing to stream Intersect development and myself and JC will be willing to take suggestions, answer questions and keep you up to date live! WereAlpaca, gaveitatry, spywaretof and 1 other 4 Link to comment Share on other sites More sharing options...
Mcadams Posted July 29, 2016 Share Posted July 29, 2016 Looks good man; tuned into your stream earlier. Lots of good progress Kibbelz 1 Link to comment Share on other sites More sharing options...
Kibbelz Posted July 29, 2016 Author Share Posted July 29, 2016 Yeah, I will be aiming to do daily development streams, check out the announcement here! or3o 1 Link to comment Share on other sites More sharing options...
lurv Posted July 29, 2016 Share Posted July 29, 2016 Awesome. Lots of stuff you got done today, you even added punishment reason field so players cant make false appeals Kibbelz 1 Link to comment Share on other sites More sharing options...
Ariel Posted July 29, 2016 Share Posted July 29, 2016 cant wait for the source codeeee Kibbelz 1 Link to comment Share on other sites More sharing options...
WereAlpaca Posted July 29, 2016 Share Posted July 29, 2016 Awesome devblog!  I have one minor complaint though  Can you change "Warp to Me" to "Warp To Me" so it matches "Warp Me To"? Just a small nitpicky thing, but it's important! Cheers  Link to comment Share on other sites More sharing options...
jcsnider Posted July 29, 2016 Share Posted July 29, 2016 We are gonna clean up the panel a lot before release, we will definitely tackle that little caps mismatch. Link to comment Share on other sites More sharing options...
WereAlpaca Posted July 29, 2016 Share Posted July 29, 2016 15 minutes ago, jcsnider said: We are gonna clean up the panel a lot before release, we will definitely tackle that little caps mismatch. Awesome! Looking forward to seeing what you guys stir up. Even game Admins deserve beautiful gui, right? Â Link to comment Share on other sites More sharing options...
Giligis Posted July 29, 2016 Share Posted July 29, 2016 ADMIN COMMANDS!!! Woot woot, good stuff. I love how you can set an "aggression list', pure genius, as always!! Link to comment Share on other sites More sharing options...
jcsnider Posted August 2, 2016 Share Posted August 2, 2016 Just kinda following up. Been doing a ton of bug fixing. Prepping for a 1.6 release and the Day/Night system in 1.7. I am currently cleaning up the Admin Panel, it is slow and tedious but it's a little cleaner now WereAlpaca, hra and Zetasis 3 Link to comment Share on other sites More sharing options...
Zetasis Posted August 2, 2016 Share Posted August 2, 2016 Everything looks great but I can't but feel like the kill button and the ban button locations should be switched. Link to comment Share on other sites More sharing options...
jcsnider Posted August 2, 2016 Share Posted August 2, 2016 I agree. Haven't approached it from a logical layout position yet Link to comment Share on other sites More sharing options...
jcsnider Posted August 2, 2016 Share Posted August 2, 2016 Finished cleaning it up  When banning/muting someone a second window pops up for info. Much cleaner IMO.  I'm off to get the migration tool ready for 1.6 - once it is I can release this update. hra and WereAlpaca 2 Link to comment Share on other sites More sharing options...
Rory Posted August 3, 2016 Share Posted August 3, 2016 Amazing JC Â Link to comment Share on other sites More sharing options...
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