Can anyone help me with this error? It seems that it does not allow access to the client, what is the cause?Â
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2023-08-23 01:25:08.894 [Error] NetException: Could not resolve host
Stack: en Lidgren.Network.NetPeer.GetNetEndPoint(String host, Int32 port) en C:\Users\primero\git\agd\lidgren-network-gen3\Lidgren.Network\NetPeer.cs:lÃnea 279
en Lidgren.Network.NetPeer.Connect(String host, Int32 port, NetOutgoingMessage hailMessage) en C:\Users\primero\git\agd\lidgren-network-gen3\Lidgren.Network\NetPeer.cs:lÃnea 295
en Intersect.Network.Lidgren.LidgrenInterface.Connect()
en Intersect.Network.Lidgren.LidgrenInterface.Start()
en Intersect.Network.AbstractNetwork.<>c.<StartInterfaces>b__54_0(INetworkLayerInterface networkLayerInterface)
en System.Collections.Generic.List1.ForEach(Action1 action)
en Intersect.Network.ClientNetwork.Connect()
en Intersect.Client.MonoGame.Network.MonoSocket.Connect(String host, Int32 port)
en Intersect.Client.Core.Main.Start(IClientContext context)
en Intersect.Client.MonoGame.IntersectGame.IntersectInit()
en Intersect.Client.MonoGame.IntersectGame.Update(GameTime gameTime)
en Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
en Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
en Intersect.Client.MonoGame.IntersectGame.MonoGameRunner.Start(IClientContext context, Action postStartupAction)
en Intersect.Core.ApplicationContext`2.Start(Boolean lockUntilShutdown)
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Can anyone help me with this error? It seems that it does not allow access to the client, what is the cause?Â
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Edited by pandaUnhelpful title
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