Dabbler Posted April 21, 2023 Share Posted April 21, 2023 For some reason, for the life of me, I cannot get this to work. When I package the assets, it successfully packs everything into the update folder but for instance if I try to run the client I'm getting this error.  2023-04-21 21:24:01.991 [Error] NullReferenceException: Object reference not set to an instance of an object.   Stack:   at Intersect.Client.Core.Graphics.DrawGameTexture(GameTexture tex, Single x, Single y, GameRenderTexture renderTarget, GameBlendModes blendMode, GameShader shader, Single rotationDegrees, Boolean drawImmediate)   at Intersect.Client.Core.Graphics.Render(TimeSpan deltaTime)   at Intersect.Client.MonoGame.IntersectGame.Draw(GameTime gameTime)   at Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime)   at Microsoft.Xna.Framework.Game.Tick()   at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)   at Intersect.Client.MonoGame.IntersectGame.MonoGameRunner.Start(IClientContext context, Action postStartupAction)   at Intersect.Core.ApplicationContext`2.Start(Boolean lockUntilShutdown) Link to comment Share on other sites More sharing options...
Dabbler Posted April 22, 2023 Author Share Posted April 22, 2023 So it seems like its the mouse cursor image in the config thats throwing this issue not sure why as its all packaged together but when I remove the cursor image the game loads fine. Â Any ideas? Link to comment Share on other sites More sharing options...
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