tofame Posted January 21, 2023 Share Posted January 21, 2023 Hi guys, I'd like to know how to make cliffs work? I mean the upper part of them, where you can't go onto a tile from north... Quite hard for me to explain, see the image below. https://ascensiongamedev.com/resources/filehost/cab32c531c9d6cd9102f91bad28e0d30.png I know there is "Blocked" in attributes, but I'm not looking for that. Link to comment Share on other sites More sharing options...
1 Artheios Posted January 23, 2023 Share Posted January 23, 2023 Hello, i know there's something with Z dimension (heights) in the engine but can't remind how it works. I know there's a tutorial about it on the forum. tofame 1 Link to comment Share on other sites More sharing options...
0 tofame Posted January 25, 2023 Author Share Posted January 25, 2023 Thanks for your answer. It lead me to a links back to 2015/2017 years and I think tomorrow I will be ale to figure it out. In this post https://www.ascensiongamedev.com/topic/1541-how-to-create-bridges/#comment-21646 there is a mention of the required option being hidden by default (I would have never discovered it on my own), so soon I will try to toggle it on. ❤️ Artheios 1 Link to comment Share on other sites More sharing options...
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tofame
Hi guys,
I'd like to know how to make cliffs work? I mean the upper part of them, where you can't go onto a tile from north... Quite hard for me to explain, see the image below.
https://ascensiongamedev.com/resources/filehost/cab32c531c9d6cd9102f91bad28e0d30.png
I know there is "Blocked" in attributes, but I'm not looking for that.
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