i got a hold of understanding a good part of B7 Engine,
Great job by the way, Love it!
So my questions are...
1. is there any location on the forums where they explain a good amount of variable understanding?
by looking around i have learned a lot, except i haven't seen certain situations.
1. Does the player variable remains saved within the character even after logging off and back in?
   if not is it possible without source modification?
2. For Common Event PVP Kill/PVP Death, would there be a way that when the killer kills, it verifies the victim status (Player variable = 0 or 1) before sending other commands.
Basically,
A killer name becomes RED(1),
A victim remains WHITE(0),
if a victim(0), kill the player killer(1)
the victim remains WHITE.             <------------------------- This is my problem here, how can the PVP Kill verify the victims variable before?
Can one event activated by USER1 verify USER2 variable?
Question
SoulHnt
Hi everyone,
i got a hold of understanding a good part of B7 Engine,
Great job by the way, Love it!
So my questions are...
1. is there any location on the forums where they explain a good amount of variable understanding?
by looking around i have learned a lot, except i haven't seen certain situations.
1. Does the player variable remains saved within the character even after logging off and back in?
   if not is it possible without source modification?
2. For Common Event PVP Kill/PVP Death, would there be a way that when the killer kills, it verifies the victim status (Player variable = 0 or 1) before sending other commands.
Basically,
A killer name becomes RED(1),
A victim remains WHITE(0),
if a victim(0), kill the player killer(1)
the victim remains WHITE.             <------------------------- This is my problem here, how can the PVP Kill verify the victims variable before?
Can one event activated by USER1 verify USER2 variable?
Thank you in advance
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