is there anyone out there that knows how to create a projectile turret from events?
that shoots something like flaming arrows from a wall as you walk past it,
and it does damage to the player?
i have tried with a npc set to "static"
and i cant get them to shoot
if i set them to "stand still" and put some npc avoid blocks around them
it shoots, but....
it turns to where the player is, and sometimes its not ideal for the situation i am trying to create
if i put a npc down and put some normal blocks around it and replace one normal block with one npc avoid where i want the projectile to shoot from
make it so the projectile shoots from up, right, down and left
and set the projectile's ignore collision "map blocks" = false
it works but it looks messy, as it wastes 3 full projectiles on the wall around it, also if i have 20 of them on 1 map im guessing it would gather some lag?
as it would be as if there were 80 projectiles shooting at one time
im wondering if i am missing something very simple?
Question
usirname
hello
is there anyone out there that knows how to create a projectile turret from events?
that shoots something like flaming arrows from a wall as you walk past it,
and it does damage to the player?
i have tried with a npc set to "static"
and i cant get them to shoot
if i set them to "stand still" and put some npc avoid blocks around them
it shoots, but....
it turns to where the player is, and sometimes its not ideal for the situation i am trying to create
if i put a npc down and put some normal blocks around it and replace one normal block with one npc avoid where i want the projectile to shoot from
make it so the projectile shoots from up, right, down and left
and set the projectile's ignore collision "map blocks" = false
it works but it looks messy, as it wastes 3 full projectiles on the wall around it, also if i have 20 of them on 1 map im guessing it would gather some lag?
as it would be as if there were 80 projectiles shooting at one time
im wondering if i am missing something very simple?
Link to comment
Share on other sites
1 answer to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now