Skit Posted November 24, 2022 Share Posted November 24, 2022 My problem is the following: I have an event on a certain map that is walking and must advance to another map (both connected) Version 0.6.2.456 Spoiler  Link to comment Share on other sites More sharing options...
0 Aesthetic Posted November 25, 2022 Share Posted November 25, 2022 Without source edits you cannot make an Event walk to another map as they are connected to the map they're saved on.  There is, however, a pretty easy workaround if you're just using it for a cutscene of some sort, which is to have the event set a Variable when the Event reaches the border of the map that hides the event on the original map, and triggers a copy of the event on the next map. Skit 1 Link to comment Share on other sites More sharing options...
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Skit
My problem is the following: I have an event on a certain map that is walking and must advance to another map (both connected)
Version 0.6.2.456
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