Nordmarinar Posted July 20, 2016 Share Posted July 20, 2016 Hello everybody. I want to ask three questions about engine at once. 1. How to create a player (player tile) on map? 2. How to compile the game? 3. How to edit game menu and other GUI? Thanks in advance Link to comment Share on other sites More sharing options...
1 jcsnider Posted July 20, 2016 Share Posted July 20, 2016 I think a Player Tile is considered a spawn point like RPG Maker did (does?) it.  You can set that spawn point on a per-class basis in the class editor.  As Damian said you already have the compiled .exes. No need to take any further action. We will give compilation instructions later when we release the source.  Also as Damian said, you can change the UI graphics in the Client/Resources/GUI folder. If you want to change the layout and how things actually work you will need to wait for the source. Link to comment Share on other sites More sharing options...
0 Damian666 Posted July 20, 2016 Share Posted July 20, 2016 your player gets created when you register a account, it should spawn just fine, but it could be its under the hp/mp bars  compiling is not yet possible, because there is no source release just yet.  editing the menu's is done by changing the graphics in the resources folder. Link to comment Share on other sites More sharing options...
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Nordmarinar
Hello everybody. I want to ask three questions about engine at once.Â
1. How to create a player (player tile) on map?
2. How to compile the game?
3. How to edit game menu and other GUI?
Thanks in advance![:lol: :lol:](https://www.ascensiongamedev.com/uploads/emoticons/default_laugh.png)
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