Was just wondering if using 16x16 tiles is feasible?
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I change the server config to the following:
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Spoiler
 "Map": {
  "GameBorderStyle": 0,
  "Height": 52,
  "ItemAttributeRespawnTime": 15000,
  "TileHeight": 16,
  "TileWidth": 16,
  "Width": 64,
  "ZDimensionVisible": false,
  "TimeUntilMapCleanup": 30000,
Â
However the fill button crashes the editor now. If this the right settings for 16x16 tileset?
Question
Ainz Ooal Gown
Hey All,
Â
Was just wondering if using 16x16 tiles is feasible?
Â
I change the server config to the following:
Â
 "Map": {
  "GameBorderStyle": 0,
  "Height": 52,
  "ItemAttributeRespawnTime": 15000,
  "TileHeight": 16,
  "TileWidth": 16,
  "Width": 64,
  "ZDimensionVisible": false,
  "TimeUntilMapCleanup": 30000,
Â
However the fill button crashes the editor now. If this the right settings for 16x16 tileset?
Â
Thanks
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