Well, I'm testing a Guild system with common events and here's a question:
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To create a guild you must have a player variable in string mode for the event "create guild" call the variable and create the guild with the correct name.
I noticed that when inviting someone to the guild, the variable "guild name" of the invited player, does not change to the guild name, so the player is in the guild but the guild name variable is not set.
Â
There's how create a "Conditional Branch" with guild name, or when someone accept the guild invite the "guild name" variable turns to the name of the guild that he accepted?
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goulcode
Well, I'm testing a Guild system with common events and here's a question:
Â
To create a guild you must have a player variable in string mode for the event "create guild" call the variable and create the guild with the correct name.
I noticed that when inviting someone to the guild, the variable "guild name" of the invited player, does not change to the guild name, so the player is in the guild but the guild name variable is not set.
Â
There's how create a "Conditional Branch" with guild name, or when someone accept the guild invite the "guild name" variable turns to the name of the guild that he accepted?
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