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Motion actions


dougrz

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Yes. Add the following to the end of your sprite name files

"_idle" =not moving

"_attack" = unarmed attack

"_weapon" = attack with weapon

"_shoot" = projectiles

"_cast" = using a spell

 

example:

Spritename.png = Normal walking

Spritename_idle.png 

Spritename_weapon.png

 

explained more here  

 

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