Is there a way to compare a player variable with the same variable for another player?
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Eg, if player A "FavColour" == player B "FavColour", then do *something*
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For context, I'm looking to create a basic faction system using player variable to store the faction number, then use that to compare players in a PvP situation. If a player kills someone of the same faction, they lose points. Different factions, they gain points.
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If anyone can shed light, I'd be grateful. Cheers.
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AlfyG
Hi all,
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Is there a way to compare a player variable with the same variable for another player?
Â
Eg, if player A "FavColour" == player B "FavColour", then do *something*
Â
For context, I'm looking to create a basic faction system using player variable to store the faction number, then use that to compare players in a PvP situation. If a player kills someone of the same faction, they lose points. Different factions, they gain points.
Â
If anyone can shed light, I'd be grateful. Cheers.
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