nvh Posted July 20, 2021 Share Posted July 20, 2021 I have created 3 new arrays, I want to combine it with the value in StatBuffs[] 1. I creat random var 2. From editor (make value) 3. Damage with StatsGiven[7] ex: StatsGiven[7] = 0. Random(StatBuffs[7] = 100) But when attacking, the Armor Penetration rate is still 0 Link to comment Share on other sites More sharing options...
0 nvh Posted July 20, 2021 Author Share Posted July 20, 2021 [Solved] replace weapon.StatsGivenStat[7] to [(int)Stats.ChiMang].Value() Link to comment Share on other sites More sharing options...
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nvh
I have created 3 new arrays, I want to combine it with the value in StatBuffs[]
1. I creat random var
2. From editor (make value)
3. Damage with StatsGiven[7]
ex: StatsGiven[7] = 0.
Random(StatBuffs[7] = 100)
But when attacking, the Armor Penetration rate is still 0
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