Hi, I'm researching and fiddling with the Intersect Engine and I'm pretty impressed by its functionality, but I've found that it lacks a few basic things in regards to it. I've been trying to scour through the forum, but maybe I missed something - is there a way to spawn an event without editing the source code? As in call some common event and have it create an event from a template onto a specified map and tile - kind of like how you instantiate objects in Godot or Unity. Obviously, because I'm asking for the instantiation of events, I'd also like to know if there exists an option to remove them.
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By the way, I'm asking about exactly what's on the tin - I know you can make an event and enable it on a condition through other events, but I need specifically the functionality I mentioned for my project.
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Hi, I'm researching and fiddling with the Intersect Engine and I'm pretty impressed by its functionality, but I've found that it lacks a few basic things in regards to it. I've been trying to scour through the forum, but maybe I missed something - is there a way to spawn an event without editing the source code? As in call some common event and have it create an event from a template onto a specified map and tile - kind of like how you instantiate objects in Godot or Unity. Obviously, because I'm asking for the instantiation of events, I'd also like to know if there exists an option to remove them.
Â
By the way, I'm asking about exactly what's on the tin - I know you can make an event and enable it on a condition through other events, but I need specifically the functionality I mentioned for my project.
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