I've seen a lot of answers from 2016-17 around the dangers of changing map sizes and such. I don't want to change the map sizes - however, I find the base tile size of 32x32 to make the game look waaaay too small on 1080p displays - especially as I'm going for an 8-bit art style.
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Is it reasonably safe now-a-days to bump the tile size to 64x64? So far so good for me, but of course I'm playing my game alone on localhost lol.
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Additionally - is there anyway to zoom out the map editor? That's been my biggest grievance with changing the tile size so far.
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Daywalkr
Hey all!
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I've seen a lot of answers from 2016-17 around the dangers of changing map sizes and such. I don't want to change the map sizes - however, I find the base tile size of 32x32 to make the game look waaaay too small on 1080p displays - especially as I'm going for an 8-bit art style.
Â
Is it reasonably safe now-a-days to bump the tile size to 64x64? So far so good for me, but of course I'm playing my game alone on localhost lol.
Â
Additionally - is there anyway to zoom out the map editor? That's been my biggest grievance with changing the tile size so far.
Â
I'm on 0.7.0.120
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