Do the amount of Paper Doll files affect server performance when players are in the same area?
Does have One Sword Paper Doll between two players act the same in context to server performance as if I had 30 different weapon paper dolls between the two players?
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trollface
Do the amount of Paper Doll files affect server performance when players are in the same area?
Does have One Sword Paper Doll between two players act the same in context to server performance as if I had 30 different weapon paper dolls between the two players?
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