I'm trying to create a global timer that items can check. But I'm having issues.
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Has anyone done something like this before? I'm sure it's pretty simple, but I just can't get it to work. I'm probably using the wrong trigger commands or variables?
Â
I want a common event with a constant taking variable that items and other entities can check.
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trollface
I'm trying to create a global timer that items can check. But I'm having issues.
Â
Has anyone done something like this before? I'm sure it's pretty simple, but I just can't get it to work. I'm probably using the wrong trigger commands or variables?
Â
I want a common event with a constant taking variable that items and other entities can check.
Â
Any ideas?
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