Lunam Posted April 29, 2021 Share Posted April 29, 2021 As I was editing my character creation, trying to get tooltips to work for my Checkbox classes, i noticed that after including "System.Environment.NewLine", the entire script stopped updating in the build. I even got a clean version and its still not included in the build. Wtf could have happened? Link to comment Share on other sites More sharing options...
Lunam Posted April 30, 2021 Author Share Posted April 30, 2021 So I used a fresh copy of prerelease to test whether the strings in Strings.cs would change. They Dont. Â It's REALLY weird to me, because I added strings that read just fine, but I can't change the text of existing strings? I can change it in the source, no problem, but when I boot up the client, no changes are made. Â What the hell? Link to comment Share on other sites More sharing options...
Cheshire Posted April 30, 2021 Share Posted April 30, 2021 Can you tell us what you're doing exactly? I'm not sure what you're editing and then running exactly. Â (The strings.cs file is also overridden by the strings files from the resources folder when run) Lunam 1 Link to comment Share on other sites More sharing options...
Lunam Posted April 30, 2021 Author Share Posted April 30, 2021 31 minutes ago, Cheshire said: Can you tell us what you're doing exactly? I'm not sure what you're editing and then running exactly.  (The strings.cs file is also overridden by the strings files from the resources folder when run) Ok, that may be my problem, I wasnt aware of that. Let me check real quick  Edit: Yup that did it. Not sure how I missed that but thank you! Link to comment Share on other sites More sharing options...
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