I've been messing with crafting, and I've run into an issue.
I want the player to be able to click on a sprite (an anvil) to craft items. The issue is, that every time I use an action, I pick the anvil up, and I can click it in my inventory to bring up the crafting option.
Is it possible to do the following;
Have an item (sprite of an anvil) be able to be picked up and dropped by the player without crafting occurring AND have the player able to click on the anvil ONLY on the map to bring crafting up?
Basically, I want players to be able to decorate their property with items, and be able to click the items to execute crafting on the map and NOT in their inventory.Â
I'm still messing with events, so hopefully I can figure this out.
- edit -
My problem is that I'm unable to find a command to trigger an event with a sprite on the map. I don't want to create a map based event. I want to create an interactable event within a sprite that you can pick up also. Right now, I can only activate the event once it's in my inventory, but not on the map.
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trollface
I've been messing with crafting, and I've run into an issue.
I want the player to be able to click on a sprite (an anvil) to craft items. The issue is, that every time I use an action, I pick the anvil up, and I can click it in my inventory to bring up the crafting option.
Is it possible to do the following;
Have an item (sprite of an anvil) be able to be picked up and dropped by the player without crafting occurring AND have the player able to click on the anvil ONLY on the map to bring crafting up?
Basically, I want players to be able to decorate their property with items, and be able to click the items to execute crafting on the map and NOT in their inventory.Â
I'm still messing with events, so hopefully I can figure this out.
- edit -
My problem is that I'm unable to find a command to trigger an event with a sprite on the map. I don't want to create a map based event. I want to create an interactable event within a sprite that you can pick up also. Right now, I can only activate the event once it's in my inventory, but not on the map.
I have the item, an anvil, set as an Event.Â
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