Hi everyone, I have some questions about how music is handled in the engine, and if there is any configuration to play with.
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I know we should use .ogg files. .ogg files have a very nice feature, which is that you can set a loop inside the song. That way, you can have a song with an intro which will only play once and then play the rest of the song forever. Is there any way to use this feature with intersect right now? I tried and it didn't work for me.
Â
If there is no way to use .ogg loops, is there any way to reduce the jump time between the end and the beggining of the song? That jump is small so it's not a major issue, but it would be nice getting ride of it.
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Khaikaa
Hi everyone, I have some questions about how music is handled in the engine, and if there is any configuration to play with.
Â
I know we should use .ogg files. .ogg files have a very nice feature, which is that you can set a loop inside the song. That way, you can have a song with an intro which will only play once and then play the rest of the song forever. Is there any way to use this feature with intersect right now? I tried and it didn't work for me.
Â
If there is no way to use .ogg loops, is there any way to reduce the jump time between the end and the beggining of the song? That jump is small so it's not a major issue, but it would be nice getting ride of it.
Â
Cya!
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