I am having serious problems with the attack animation of my game to be linked to the speed of movement of the character, after searching the entity.cs of the server I could not find the logic that is responsible for the speed of execution of the attack animation, someone who can guide me where I should look specifically?
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Blinkuz
I am having serious problems with the attack animation of my game to be linked to the speed of movement of the character, after searching the entity.cs of the server I could not find the logic that is responsible for the speed of execution of the attack animation, someone who can guide me where I should look specifically?
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