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Map Layers in B7


Fugaku

Question

Hi, does anyone have any idea how I can make my maps appear correctly? I added the number of layers I had, migrated the DB but they don't look like they should. B7, Today I got ready to update my version to the latest one that came out (B7 Beta PreRelease). During this time I added in the source Map Layers of Kasplant, with the new update (when adding the same amount of layers) they are not shown.

 

unknown.png

 

  "Map": {
    "GameBorderStyle": 0,
    "Height": 26,
    "ItemAttributeRespawnTime": 15000,
    "TileHeight": 32,
    "TileWidth": 32,
    "Width": 32,
    "ZDimensionVisible": true,
    "Layers": {
      "LowerLayers": [
        "Ground",
        "Mask 1",
        "Mask 2",
        "Mask 3",
        "Mask 4"
      ],
      "MiddleLayers": [
        "Fringe 1",
        "Fringe 2"
      ],
      "UpperLayers": [
        "Fringe 3",
        "Fringe 4"
      ],
      "DestroyOrphanedLayers": false
    }
  },

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1 hour ago, Fugaku said:

During this time I added in the source Map Layers of Kasplant

There's your problem.

 

His mod is not done the same way the system works in Intersect and the data is NOT interchangable.

His mod stores the data elsewhere, and you would likely need to manually migrate the data to the correct locations to make it work again.

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7 minutes ago, Cheshire said:

There's your problem.

 

His mod is not done the same way the system works in Intersect and the data is NOT interchangable.

His mod stores the data elsewhere, and you would likely need to manually migrate the data to the correct locations to make it work again.

Oh... sad.

Thank you very much Chesire ^^

 

 

 

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