Hi, does anyone have any idea how I can make my maps appear correctly? I added the number of layers I had, migrated the DB but they don't look like they should. B7, Today I got ready to update my version to the latest one that came out (B7 Beta PreRelease). During this time I added in the source Map Layers of Kasplant, with the new update (when adding the same amount of layers) they are not shown.
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 "Map": {
  "GameBorderStyle": 0,
  "Height": 26,
  "ItemAttributeRespawnTime": 15000,
  "TileHeight": 32,
  "TileWidth": 32,
  "Width": 32,
  "ZDimensionVisible": true,
  "Layers": {
   "LowerLayers": [
    "Ground",
    "Mask 1",
    "Mask 2",
    "Mask 3",
    "Mask 4"
   ],
   "MiddleLayers": [
    "Fringe 1",
    "Fringe 2"
   ],
   "UpperLayers": [
    "Fringe 3",
    "Fringe 4"
   ],
   "DestroyOrphanedLayers": false
  }
 },
Question
Fugaku
Hi, does anyone have any idea how I can make my maps appear correctly? I added the number of layers I had, migrated the DB but they don't look like they should. B7, Today I got ready to update my version to the latest one that came out (B7 Beta PreRelease). During this time I added in the source Map Layers of Kasplant, with the new update (when adding the same amount of layers) they are not shown.
Â
Â
 "Map": {
  "GameBorderStyle": 0,
  "Height": 26,
  "ItemAttributeRespawnTime": 15000,
  "TileHeight": 32,
  "TileWidth": 32,
  "Width": 32,
  "ZDimensionVisible": true,
  "Layers": {
   "LowerLayers": [
    "Ground",
    "Mask 1",
    "Mask 2",
    "Mask 3",
    "Mask 4"
   ],
   "MiddleLayers": [
    "Fringe 1",
    "Fringe 2"
   ],
   "UpperLayers": [
    "Fringe 3",
    "Fringe 4"
   ],
   "DestroyOrphanedLayers": false
  }
 },
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