Trying to put a timer on the mob but to no prevail. Every time someone relogs into the game the mob just disappears, does the (Global Variable) reset when someone relogs? So I tried doing a conditional branch where If: Global Variable = 1, set to 1 on login but not sure if that did anything because the mob still doesn't spawn on regular intervals. So I'm going to believe its the On Death (for killer). set on the mob. How do I make this a automatic spawn without using the NPC editor to spawn.
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Eridonis
Trying to put a timer on the mob but to no prevail. Every time someone relogs into the game the mob just disappears, does the (Global Variable) reset when someone relogs? So I tried doing a conditional branch where If: Global Variable = 1, set to 1 on login but not sure if that did anything because the mob still doesn't spawn on regular intervals. So I'm going to believe its the On Death (for killer). set on the mob. How do I make this a automatic spawn without using the NPC editor to spawn.
On Map
Mob_Name (Global Variable) = 0
Wait... 30 Minutes (1800000)
Spawn (Mob) X,Y
Mob_Name (Global Variable) = 1
Autorun
Common Event
Attached to On Death (for killer). Set on mob
Show Chatbox Taxt
Mob_Name (Global Variable) = 0
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