TheQuokkaBloke Posted November 4, 2020 Share Posted November 4, 2020 Hi, Â I wish to make 2 potions and say when 1 is used it gives you a buff with +1 attack for 60 seconds, but then if you use the other potion which gives +1 defense it removes the +1 attack buff would this be possible without coding? Link to comment Share on other sites More sharing options...
0 Beast Boyz Posted November 4, 2020 Share Posted November 4, 2020 I think what's you're looking for is global cooldown, and it will come in a while but it will be there : https://github.com/AscensionGameDev/Intersect-Engine/issues/234  Also, i think it's possible using event but it's complicated and not very efficient. Link to comment Share on other sites More sharing options...
0 TheQuokkaBloke Posted November 5, 2020 Author Share Posted November 5, 2020 5 hours ago, Beast Realm said: I think what's you're looking for is global cooldown, and it will come in a while but it will be there : https://github.com/AscensionGameDev/Intersect-Engine/issues/234  Also, i think it's possible using event but it's complicated and not very efficient.  Yeah a GCD will be awesome, for now ill just keep there being 5 lvls of potion of say strength that can only be used between lvl 1-10, 11-20, 21-30, 31-40, 41-50 through conditions Link to comment Share on other sites More sharing options...
0 Cheshire Posted November 5, 2020 Share Posted November 5, 2020 There's currently no way to only be able to apply one buff from a group of buffs at a time on a player. Link to comment Share on other sites More sharing options...
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TheQuokkaBloke
Hi,
Â
I wish to make 2 potions and say when 1 is used it gives you a buff with +1 attack for 60 seconds, but then if you use the other potion which gives +1 defense it removes the +1 attack buff would this be possible without coding?
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