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sound footsteps !?


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1 hour ago, Ainz Ooal Gown said:

<snip> create an map event that runs on player touch and plays a sound. This would mean u would have to put a event tile on everything you want to make "footsteps" on.

Please don't do this, unless you want your game to not work with a couple of maps and a few players.

 

The only feasible way of doing this at the moment would be to make a source edit, and a method to determine what sound should be played on which tile.

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16 minutes ago, Joyce said:

Please don't do this, unless you want your game to not work with a couple of maps and a few players.

 

The only feasible way of doing this at the moment would be to make a source edit, and a method to determine what sound should be played on which tile.

 

Yeah that's why I said "which would be a mission to do and not recommended"

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4 hours ago, Ainz Ooal Gown said:

Only way I can think without a source edit, which would be a mission to do and not recommended is to create an map event that runs on player touch and plays a sound. This would mean u would have to put a event tile on everything you want to make "footsteps" on.

 

Use event parameters to check the player's X and Y coordinates, and when one changes, play a footstep noise.

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