well, i screwed with that mmo maker just a tiny bit... there were some in-game editing things if i remember, i might be wrong tho... i really liked that... is that going to be in this?Â
also, quests, when and how? right now i'm just doing a simple little game, everything is made on the fly just for testing, so there isn't a plot or anything lol.Â
each class spawns in their own starting area and in that area is the class trainer who will take you "on-rails" to level up to i guess like 10 or something and along the way the quests you do will award you skills and items. simple! then when that is done, each separate class trainer will have a dialogue option OR there will be a transportation system (like a flight operator or something from tera) that takes you to the main hub city.
i see quests but its gray'd out, but if i could do this with the shops or something... iiiiiiii gotta go to bed its 730am lol.
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navjack27
well, i screwed with that mmo maker just a tiny bit... there were some in-game editing things if i remember, i might be wrong tho... i really liked that... is that going to be in this?Â
also, quests, when and how? right now i'm just doing a simple little game, everything is made on the fly just for testing, so there isn't a plot or anything lol.Â
each class spawns in their own starting area and in that area is the class trainer who will take you "on-rails" to level up to i guess like 10 or something and along the way the quests you do will award you skills and items. simple! then when that is done, each separate class trainer will have a dialogue option OR there will be a transportation system (like a flight operator or something from tera) that takes you to the main hub city.
i see quests but its gray'd out, but if i could do this with the shops or something... iiiiiiii gotta go to bed its 730am lol.
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