Guest Posted September 12, 2020 Share Posted September 12, 2020 (edited) Chain Spells  Description: This patch allows you to "chain" spells onto other spells to generate unique combos and spells that have multiple functions. Example: You want a spell to both create an AOE and to fire a projectile forwards. With this system, you are able to set a spell to chain another spell after it has been used. You are able to customise how much time in milliseconds to wait inbetween the chain.  Features: Chain spells onto other spells Have a customisable wait time inbetween chain reactions NPC's can chain spells allowing for unique attacks  How to use:  Spoiler  Within server.config you'll find three lines:  "Chain From Spells List": [], "Chain To Spells List": [], "Chain To Spells Wait Duration List": [],  The first list is the list of spell names which cause chain reactions. The second list is the list of spell names which can be chained from. The third list is the amount of time to wait in milliseconds before using the chained spell. These lists are linked, so the first value in list 1 matches with the first value in lists 2 and 3.  An example of a chain spell "Fire Breath" that initiates "Dragon Claw" after 1 second and "Water Bubble" that initiates "Ice Bubble" instantly after:  string[] chainfromspellnames = new string[] { "Fire Breath", "Water Bubble" }; string[] chaintospellnames = new string[] { "Dragon Claw", "Ice Bubble" }; int[] chaintospellwaittimes = new int[] { 1000, 0 };  "Chain From Spells List": ["Fire Breath", "Water Bubble"], "Chain To Spells List": ["Dragon Claw", "Ice Bubble"], "Chain To Spells Wait Duration List": [1000, 0],  Download Patch Download Update - important update Download Fix - important bug fix  Based on 0.6.2.0 Note: This is my first patch so it's quite basic. Please tell me if anything is broken. Edited September 13, 2020 by Guest Fix Link to comment Share on other sites More sharing options...
Cheshire Posted September 13, 2020 Share Posted September 13, 2020 Interesting, have you considered moving the options out into the options file? Link to comment Share on other sites More sharing options...
Guest Posted September 13, 2020 Share Posted September 13, 2020 1 hour ago, Joyce said: Interesting, have you considered moving the options out into the options file?  Interesting, I'll try it  Also, it doesn't work if you don't already have the spell so I will work on an update for that Link to comment Share on other sites More sharing options...
Guest Posted September 13, 2020 Share Posted September 13, 2020 Update  Changes: -You can now find the lists in the server resources/config.json rather than in the patch itself. (thanks @Joyce for suggestion) -You don't need to know the chained spell for it to function - it now quick casts like an item -NPC's can chain spells  Note: You will need to download the patches in order  Download the update here! Link to comment Share on other sites More sharing options...
Tron Posted September 13, 2020 Share Posted September 13, 2020 This is awesome, great job as usual @The Bunny Gamer! Link to comment Share on other sites More sharing options...
Guest Posted September 13, 2020 Share Posted September 13, 2020 Update 2  Changes: -Fixed important glitch where chain spells wouldn't take effect until finished  Note: You will need to download the patches in order  Download the update here! Link to comment Share on other sites More sharing options...
Beefy Kasplant Posted September 13, 2020 Share Posted September 13, 2020 Good stuff Bunny! Sounds like a cool patch Link to comment Share on other sites More sharing options...
buu Posted September 14, 2020 Share Posted September 14, 2020 Wow I thought you only made boo boo games but this is impressive. Good job Link to comment Share on other sites More sharing options...
Dspair Posted January 17, 2021 Share Posted January 17, 2021 How do i install it? When i click it goes to a page with a bunch of text. I have to copy it, make a notepad file and name it .json?? Â Tyvm Link to comment Share on other sites More sharing options...
Dspair Posted January 17, 2021 Share Posted January 17, 2021 Hey, the link is showing me a text file, no patch. How do i download it as a .exe file for applying the text? Link to comment Share on other sites More sharing options...
Tron Posted January 19, 2021 Share Posted January 19, 2021 On 1/17/2021 at 1:52 PM, Dspair said: Hey, the link is showing me a text file, no patch. How do i download it as a .exe file for applying the text? Â Right click > Save link as > this should give you <randomnumbers>.patch and just change <randomnumbers> to whatever you want to save the patch file as. Â Dspair 1 Link to comment Share on other sites More sharing options...
Dspair Posted January 19, 2021 Share Posted January 19, 2021 Thank you very much man! Was completely clueless Link to comment Share on other sites More sharing options...
germs Posted May 9, 2021 Share Posted May 9, 2021 Hi there,  I like to apply this patch but ran into problem. Sorry I am new to Git, maybe something easy I overlooked.  C:\Users\Owner\Desktop\Intersect Source\Intersect-Engine>git am --signoff < 1.patch Applying: Chain Spells  C:\Users\Owner\Desktop\Intersect Source\Intersect-Engine>git apply --check 2.patch error: patch failed: Intersect.Server/Entities/Entity.cs:2225 error: Intersect.Server/Entities/Entity.cs: patch does not apply error: patch failed: Intersect.sln:1 error: Intersect.sln: patch does not apply  C:\Users\Owner\Desktop\Intersect Source\Intersect-Engine>  First patch (from "Download Patch" link) does check OK and look like applying. Second patch item (from "Download Update" link) check has error. I check line on 2225 in Entity.cs file but not appear to have problem.  I read I can use --reject option to skip, would this be OK?  Thank you your time! Link to comment Share on other sites More sharing options...
Shenmue Posted June 5, 2021 Share Posted June 5, 2021 Hello. I've made a tutorial about patch conflicts. It may help you, because my solution uses more graphical interface even if more steps are needed. You can also use diffy.org to manually do the edits : Â Kamus 1 Link to comment Share on other sites More sharing options...
staz Posted June 20, 2021 Share Posted June 20, 2021 Amazing, i get a long time to make it works(first patch i applied) but when it works was the best thing in the world, i did alot of spells of my game classes only because your patch, ex: Oni Giri(Dash+projectils) Mera Spin(projectils that explode in another projectils full dir), hirameki(a perfect slice made by using tree skills chained to make moviment ilusion), i dont know why this isnt in the engine by defalt its wonderfull. one more: projectils with trail(trail as a new trigered project delayed to apear exactly 1 step after the skill head, imagine as a kamehameha from dbz) Link to comment Share on other sites More sharing options...
Push Posted June 20, 2021 Share Posted June 20, 2021 2 hours ago, staz said: ex: Oni Giri(Dash+projectils) Why did you name is 'Rice Ball'? staz 1 Link to comment Share on other sites More sharing options...
staz Posted June 20, 2021 Share Posted June 20, 2021 9 hours ago, CosakiGames said: Why did you name is 'Rice Ball'? Google it: Zoro Oni Giri  Link to comment Share on other sites More sharing options...
Seshy Posted March 23 Share Posted March 23 Is anybody able to verify if this patch would work with the latest version of Intersect? Link to comment Share on other sites More sharing options...
Mcadams Posted March 23 Share Posted March 23 9 hours ago, Seshy said: Is anybody able to verify if this patch would work with the latest version of Intersect? Almost certainly no. However, the current version of Intersect has a "Cast Spell" event, and using event spells you can achieve similar results as to what this patch did. Seshy 1 Link to comment Share on other sites More sharing options...
Seshy Posted March 24 Share Posted March 24 Event spells is good but I was hoping to have chained spells for NPCs. The Event spells however do not work for NPCs. Link to comment Share on other sites More sharing options...
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