Var combo 0 or 3  ->  Var combo 1 - -> Var combo 2 -> 0
Â
To launch Init combo you needed var combo 0Â
For combo 1 you need var combo 1
For combo 2 you need var combo 2
Â
Simple.
Â
the thing is : to make the combo counting up, i treat the spell as an event wich trigger the common event Combo.
Â
I've been trying to do it on one event page only (I know i can also use one common event for each spell, but i was trying to save place and gain clarity)Â
 And ! I wanted the var count to go back to 0 if you don't use the combo in the next 5 seconds.
Â
So it looked something like that, alas i didn't work as intended and i was never able to use the Combo 2 spell
.Â
Â
Â
So, i've tried using Self Switch :
Â
Â
Â
Absolutely doesn't work at all. it seems that common event cannot self switch ? As far as i know i've seen that "Global" Npc cannot use the set route event (Another story)
Â
Finally my last test seems to be the good one :
Â
Â
So far it seems to be working.
Â
One regret, when using the "Event" Type option, the spell tooltips doesn't state about the dmg output, the range, conditions, etc...
Â
Â
So my main questions are :
Â
- Are common event able to self switch ?
- Is there another way to make combo like this ? (I know i can also use a simple counter wich go up when using spell and make some spell use it, like rogue on wow. Or use several common event : one for each combo)
- Is there a list of these kind of limitation ? (Like set route for global event not working)
- Is there a way to get a tooltips beside descripting everything in desc windows ?
Question
Beast Boyz
Hello !Â
I've been trying doing an easy spell combo system
I know some way of doing it and was trying this one :
Â
Init Combo -> Combo 1 -> Combo 2 -> Init Combo/Nothing
Var combo 0 or 3  ->  Var combo 1 - -> Var combo 2 -> 0
Â
To launch Init combo you needed var combo 0Â
For combo 1 you need var combo 1
For combo 2 you need var combo 2
Â
Simple.
Â
the thing is : to make the combo counting up, i treat the spell as an event wich trigger the common event Combo.
Â
I've been trying to do it on one event page only (I know i can also use one common event for each spell, but i was trying to save place and gain clarity)Â
 And ! I wanted the var count to go back to 0 if you don't use the combo in the next 5 seconds.
Â
So it looked something like that, alas i didn't work as intended and i was never able to use the Combo 2 spell
.Â
Â
Â
So, i've tried using Self Switch :
Â
Â
Â
Absolutely doesn't work at all. it seems that common event cannot self switch ? As far as i know i've seen that "Global" Npc cannot use the set route event (Another story)
Â
Finally my last test seems to be the good one :
Â
Â
So far it seems to be working.
Â
One regret, when using the "Event" Type option, the spell tooltips doesn't state about the dmg output, the range, conditions, etc...
Â
Â
So my main questions are :
Â
- Are common event able to self switch ?
- Is there another way to make combo like this ? (I know i can also use a simple counter wich go up when using spell and make some spell use it, like rogue on wow. Or use several common event : one for each combo)
- Is there a list of these kind of limitation ? (Like set route for global event not working)
- Is there a way to get a tooltips beside descripting everything in desc windows ?
Â
Thanks by advance is someone know something !
Â
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