Would be very nice if instead of shops having unlimited amounts of items they're selling, each item has its own stock which decreases when any player purchases that item and increases either over time and/or when a player sells that respective item to the shop. When the shop has 0 stock of an item, the item is unavailable for purchase.
Question
ShakeyGames
Would be very nice if instead of shops having unlimited amounts of items they're selling, each item has its own stock which decreases when any player purchases that item and increases either over time and/or when a player sells that respective item to the shop. When the shop has 0 stock of an item, the item is unavailable for purchase.
Β
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now