Hello, I tried to make such a system
when the player is in the dungeon, then others cannot enter him, when the player is not in the dungeon, then another player can get into him, how to correctly implement such a system? I tried using events through the conditions of the player’s card, but nothing came of it.
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Jackson
Hello, I tried to make such a system
when the player is in the dungeon, then others cannot enter him, when the player is not in the dungeon, then another player can get into him, how to correctly implement such a system? I tried using events through the conditions of the player’s card, but nothing came of it.
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