Twutti Posted June 15, 2020 Share Posted June 15, 2020 Hello everyone,  sorry to bother you guys.  i have a question, how can i make a monster keep his distance when fighting a player? Like not coming into melee range? Or at least trying to stay away of course he will not be the fastest monster.  thanks in advanced! Link to comment Share on other sites More sharing options...
0 Push Posted June 15, 2020 Share Posted June 15, 2020 Besides setting the 'Flee' HP % to 100 (which would mean the NPC wont attack the player) I used a warp and dash spell for the NPC to keep moving so players are unable to surround the NPC and 'block' it from attacking. Link to comment Share on other sites More sharing options...
0 Guest Posted June 16, 2020 Share Posted June 16, 2020 On 6/15/2020 at 6:08 PM, CosakiGames said: Besides setting the 'Flee' HP % to 100 (which would mean the NPC wont attack the player) I used a warp and dash spell for the NPC to keep moving so players are unable to surround the NPC and 'block' it from attacking. Â If you set the flee health to 100% then, last I checked, it still attacks if it has 100% health, it will only flee if it has less than 100% health Link to comment Share on other sites More sharing options...
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Twutti
Hello everyone,
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sorry to bother you guys.Â
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i have a question, how can i make a monster keep his distance when fighting a player? Like not coming into melee range? Or at least trying to stay away of course he will not be the fastest monster.
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thanks in advanced!
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