At the moment, the editor provides only 4 selection options during the dialogue. Â I would like to have 6 or even 8 options.
In the event editor, for example, two additional separate functions could be added: for a Text Box with 6 options, for a Text Box with 8 options.
And of course, additional json files are needed so that all buttons can be edited.
With all this, you can implement various game mechanics with a visual component.
There is another option, but more difficult, or maybe not real. Â This is to make a predefined list (json) with all text boxes, which can be many, for different purposes. Â In the process of editing the event, you could select the desired Text Box.
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Yuri
Hello everyone!
At the moment, the editor provides only 4 selection options during the dialogue. Â I would like to have 6 or even 8 options.
In the event editor, for example, two additional separate functions could be added: for a Text Box with 6 options, for a Text Box with 8 options.
And of course, additional json files are needed so that all buttons can be edited.
With all this, you can implement various game mechanics with a visual component.
There is another option, but more difficult, or maybe not real. Â This is to make a predefined list (json) with all text boxes, which can be many, for different purposes. Â In the process of editing the event, you could select the desired Text Box.
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Thanks for attention!Â
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