Hello everyone! A newbie here trying the engine for the first time.
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When opening the client so I can create my first user account an error message pop up.
In the error logs this is what it says:
Â
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2020-04-15 12:51:31.691 [Error]
 Message: Asset does not appear to be a valid XNB file. Did you process your content for Windows?
  Stack:   at Microsoft.Xna.Framework.Content.ContentManager.GetContentReaderFromXnb(String originalAssetName, Stream stream, BinaryReader xnbReader, Action`1 recordDisposableObject)
  at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  at Intersect.Client.MonoGame.Graphics.MonoShader..ctor(String shaderName, ContentManager content) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\Graphics\MonoShader.cs:line 21
  at Intersect.Client.MonoGame.Graphics.MonoRenderer.LoadShader(String shaderName) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\Graphics\MonoRenderer.cs:line 854
  at Intersect.Client.MonoGame.File_Management.MonoContentManager.LoadShaders() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\File Management\MonoContentManager.cs:line 223
  at Intersect.Client.Framework.File_Management.GameContentManager.LoadAll() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\File Management\GameContentManager.cs:line 113
  at Intersect.Client.Core.Graphics.InitGraphics() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Core\Graphics.cs:line 98
  at Intersect.Client.Core.Main.Start() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Core\Main.cs:line 33
  at Intersect.Client.MonoGame.IntersectGame.Initialize() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\IntersectGame.cs:line 102
  at Microsoft.Xna.Framework.Game.DoInitialize()
  at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
Question
Toen
Hello everyone! A newbie here trying the engine for the first time.
Â
When opening the client so I can create my first user account an error message pop up.
In the error logs this is what it says:
Â
--------------------------------------------------------------------------------
2020-04-15 12:51:31.691 [Error]
 Message: Asset does not appear to be a valid XNB file. Did you process your content for Windows?
  Stack:   at Microsoft.Xna.Framework.Content.ContentManager.GetContentReaderFromXnb(String originalAssetName, Stream stream, BinaryReader xnbReader, Action`1 recordDisposableObject)
  at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  at Intersect.Client.MonoGame.Graphics.MonoShader..ctor(String shaderName, ContentManager content) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\Graphics\MonoShader.cs:line 21
  at Intersect.Client.MonoGame.Graphics.MonoRenderer.LoadShader(String shaderName) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\Graphics\MonoRenderer.cs:line 854
  at Intersect.Client.MonoGame.File_Management.MonoContentManager.LoadShaders() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\File Management\MonoContentManager.cs:line 223
  at Intersect.Client.Framework.File_Management.GameContentManager.LoadAll() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\File Management\GameContentManager.cs:line 113
  at Intersect.Client.Core.Graphics.InitGraphics() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Core\Graphics.cs:line 98
  at Intersect.Client.Core.Main.Start() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Core\Main.cs:line 33
  at Intersect.Client.MonoGame.IntersectGame.Initialize() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\IntersectGame.cs:line 102
  at Microsoft.Xna.Framework.Game.DoInitialize()
  at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
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Any idea of what this is and a possible solution?
Â
Thanks in advance!
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