gooby Posted April 9, 2020 Share Posted April 9, 2020 Similar to how RS stacks their arrows and changes the icons based on amount of arrows in inv (i.e. 1 arrow = icon with 1 arrow, 5+ arrows = icon with 5 arrows). So, change the item icon based on how many of that item are in a stack Link to comment Share on other sites More sharing options...
0 Xiphoid Posted April 9, 2020 Share Posted April 9, 2020 You can do that with event system Link to comment Share on other sites More sharing options...
0 Weylon Santana Posted April 9, 2020 Share Posted April 9, 2020 2 hours ago, Xiphoid said: You can do that with event system I agree. Just check how many items the player has in a common auto-run event, remove the items and give new ones (with new icon) Link to comment Share on other sites More sharing options...
0 gooby Posted April 9, 2020 Author Share Posted April 9, 2020 ill give that a try, thanks guys Weylon Santana 1 Link to comment Share on other sites More sharing options...
Question
gooby
Similar to how RS stacks their arrows and changes the icons based on amount of arrows in inv (i.e. 1 arrow = icon with 1 arrow, 5+ arrows = icon with 5 arrows). So, change the item icon based on how many of that item are in a stack
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now