Actually I have my NPCs walking in diagonal, but when they have a target, they go back to 4 movements. I think it's due to the "search" method in "Intersect.Server.Entities.Pathfinding.SpatialAstar" and I was wondering how to generate a path with values that has diagonal directions.
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Shenmue
Actually I have my NPCs walking in diagonal, but when they have a target, they go back to 4 movements. I think it's due to the "search" method in "Intersect.Server.Entities.Pathfinding.SpatialAstar" and I was wondering how to generate a path with values that has diagonal directions.
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Can someone help me with this?
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