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Untested Diagonal Movement


Shenmue

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  On 4/13/2020 at 9:11 PM, wishy said:

Little 'bug' I found, knockback attacks don't seem to knock back diagonally, still work vertically or horizontally though.

 

Other than that still a very nice and bugfree mod! loving it!

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Thanks for the report, I think I know the origin of the bug. I will fix it tomorrow or later today.

 

  On 4/13/2020 at 9:08 PM, Aesthetic said:
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I get this conflict when attempting to add this to a fully updated vanilla source.

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I don't know what you mean by vanilla source, but I will see what I can do about that. I will probably update the patch with the latest version of the source development branch.

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G:\Celtos Online\Intersect-Engine>git apply --check MovementBasicMod.patch
error: patch failed: Intersect.Client/Entities/Entity.cs:921
error: Intersect.Client/Entities/Entity.cs: patch does not apply

 

Last DEV version

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  On 4/14/2020 at 3:06 AM, Celtos said:

G:\Celtos Online\Intersect-Engine>git apply --check MovementBasicMod.patch
error: patch failed: Intersect.Client/Entities/Entity.cs:921
error: Intersect.Client/Entities/Entity.cs: patch does not apply

 

Last DEV version

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I will update the patch tomorrow with the latest Intersect Engine development version. Thanks for the report.

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  On 4/13/2020 at 9:11 PM, wishy said:

Little 'bug' I found, knockback attacks don't seem to knock back diagonally, still work vertically or horizontally though.

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Issue solved.

Download fix patch (only for diagonal projectile mod)

 

  On 4/14/2020 at 9:55 AM, Miharukun said:

awww yashh!

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Patch was already working with the latest version of Intersect Engine development branch haha. Last official working commit updated.

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  On 4/15/2020 at 12:02 AM, seethingword said:

I applied and updated client and server to dev and applied the 3 patches. (Not the ZIP) and directional movement is not working

 

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Git apply --check [patchName] worked?

Do you have this commit in your branch history?

ID: 3fd5b1a9

From: Robert Lodico

Date: 4/13/2020 11:59:31 PM

Message: Merge pull request #145 from AscensionGameDev/fixingDevRegistrations ...

 

300f12524b20386e65ab084208b29734.png

 

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  On 4/15/2020 at 12:57 AM, seethingword said:

Ok so i redownloaded the whole thing. rebuilt it, repatched it. do i have to also download the most up to date dev build or leave it at 0.6.2.0?

 

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I think you are on the latest version of the IE dev source code. Try to apply the patch. It should work. If not, send a picture of the error message and I will figure out what I can do.

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  On 4/15/2020 at 1:01 AM, seethingword said:

ok it works now. but wanna make sure i have all patches installed. Does the 3 circled patches have all the patches that are in the zip file?7e6b2805f9833a15036c7b0f3014f113.png

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Yes, actually the zip file was for people who have an older version of the patch and who want to update it without reinstalling it.

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  • 2 weeks later...
  On 4/25/2020 at 2:47 PM, Riuback said:

hi
help me, which of these links should I install? and in what order?

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You should install the basic mod first. And if you want additional features (diagonal projectiles, easier attack) you can download the two other links in the order you want. The zip file is actually for people who wants to update an older version of the patch. 

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  On 4/26/2020 at 12:03 AM, Riuback said:

Thanks you-

 

Edit: Error installer basic mod

48c2b5f0e54d9269b76ec0ea848b7fe4.png

 

 

61782f2e5aa704f568b263de7c099529.png

 

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Are you on a a new development branch without any modification?

Do you have this branch in your branch history:

ID: 3fd5b1a9

From: Robert Lodico

Date: 4/13/2020 11:59:31 PM

Message: Merge pull request #145 from AscensionGameDev/fixingDevRegistrations ...

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