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Screen shake on critical hit


Beefy Kasplant

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That looks like it works, but the edges of maps look off and the UI moves alongside with it.

Is that intentional, or a byproduct of how you're doing it?

 

(Also, this is the source request board, not "show off your feature I asked for" board. ;) )

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30 minutes ago, Joyce said:

That looks like it works, but the edges of maps look off and the UI moves alongside with it.

Is that intentional, or a byproduct of how you're doing it?

 

(Also, this is the source request board, not "show off your feature I asked for" board. ;) )

Yea the edges are off, didn't find out how to fix that (yet)

UI is 'intentional' because of my limitations of understanding most of the drawing functions, if that makes sense.

 

(Kasplant requested this and this is made for him, source is delivered  in private)

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