Beefy Kasplant Posted April 1, 2020 Share Posted April 1, 2020 Add a small shake of the player's screen when they connect with a critical hit when attacking. Link to comment Share on other sites More sharing options...
1 wishy Posted August 28, 2020 Share Posted August 28, 2020 Â Beefy Kasplant 1 Link to comment Share on other sites More sharing options...
0 Cheshire Posted August 28, 2020 Share Posted August 28, 2020 That looks like it works, but the edges of maps look off and the UI moves alongside with it. Is that intentional, or a byproduct of how you're doing it?  (Also, this is the source request board, not "show off your feature I asked for" board.  ) Link to comment Share on other sites More sharing options...
0 wishy Posted August 28, 2020 Share Posted August 28, 2020 30 minutes ago, Joyce said: That looks like it works, but the edges of maps look off and the UI moves alongside with it. Is that intentional, or a byproduct of how you're doing it?  (Also, this is the source request board, not "show off your feature I asked for" board.  ) Yea the edges are off, didn't find out how to fix that (yet) UI is 'intentional' because of my limitations of understanding most of the drawing functions, if that makes sense.  (Kasplant requested this and this is made for him, source is delivered in private) Beefy Kasplant 1 Link to comment Share on other sites More sharing options...
0 Gibier Posted August 28, 2020 Share Posted August 28, 2020 @Beefy Kasplant that's sad but for now you'll have to shake your screen with your own hands. Link to comment Share on other sites More sharing options...
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Beefy Kasplant
Add a small shake of the player's screen when they connect with a critical hit when attacking.
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