Minamoto Yoshitsune Posted February 21, 2020 Share Posted February 21, 2020 The idea is that he cannot equip if he is not in a specific place. Β I appreciate the help. Link to comment Share on other sites More sharing options...
0 Mcadams Posted February 21, 2020 Share Posted February 21, 2020 Go to item > Edit usage requirements > Add list > Add condition > Condition type > Map is .... > add the map you want the item to be equippable on and then add more conditions for each map Link to comment Share on other sites More sharing options...
0 Minamoto Yoshitsune Posted February 21, 2020 Author Share Posted February 21, 2020 but the intention is not to be on the whole map, but on a specific tileset. Link to comment Share on other sites More sharing options...
0 Mcadams Posted February 21, 2020 Share Posted February 21, 2020 You can add invisible on-touch events that trigger a switch that indicates whether or not they are in that place at that place's entrances/exits as a way to determine the player's location, and put that switch in the usage requirements for the item to be equipped. Maybe there's a better way to do it but that's one way of making it work. Link to comment Share on other sites More sharing options...
0 Minamoto Yoshitsune Posted February 21, 2020 Author Share Posted February 21, 2020 I thought of something with variables, maybe if the player can only equip if such variable is true or false, then to change that value from true or do I would go through the event. Link to comment Share on other sites More sharing options...
0 Minamoto Yoshitsune Posted February 21, 2020 Author Share Posted February 21, 2020 because my idea was to make an item that changes the appearance of the character, in this case it would turn into a boat, then he would be able to walk in the water part, but then I would have to do something to prevent him from entering the tileset of water, I'm still thinking about the best way to do this, but he can only transform into the boat if he has equipped item x, but he cannot transform if it is not in the water tile, you know the idea. Link to comment Share on other sites More sharing options...
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Minamoto Yoshitsune
The idea is that he cannot equip if he is not in a specific place.
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I appreciate the help.
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