Minamoto Yoshitsune Posted February 16, 2020 Share Posted February 16, 2020 I'm trying to do something similar to what we see in Albion online, that when the player equips a certain item he receives certain abilities. I know I could do it for Event Item, but it is a consumable item and the idea is that it will be equipable in the character. Any idea how you could accomplish this? Link to comment Share on other sites More sharing options...
1 Ainz Ooal Gown Posted February 17, 2020 Share Posted February 17, 2020 2 hours ago, SkyZero said: I'm trying to do something similar to what we see in Albion online, that when the player equips a certain item he receives certain abilities. I know I could do it for Event Item, but it is a consumable item and the idea is that it will be equipable in the character. Any idea how you could accomplish this? Â 4 minutes ago, Mapyo said: Â This seems like something you'll have to wait for source to do. I do know what you mean though and it does seem cool. GuildWars 2 does this same thing. This is possible with events as I have this in my game. Just have to explore event commands and possibilities. If a few people are after this I will do a tutorial. Link to comment Share on other sites More sharing options...
1 Ainz Ooal Gown Posted February 17, 2020 Share Posted February 17, 2020 It’s pretty simple really, it doesn’t replace or add to hot at but replaces the skills/abilities based on the weapon or item equip. As well as makes sure skill can only be used with item equipped. That should be a give away lol.  if I get time tomorrow after work I’ll do a tutorial as I’m in a good load for 6.1 released haha Lyim 1 Link to comment Share on other sites More sharing options...
0 Lyim Posted February 17, 2020 Share Posted February 17, 2020 2 hours ago, SkyZero said: I'm trying to do something similar to what we see in Albion online, that when the player equips a certain item he receives certain abilities. I know I could do it for Event Item, but it is a consumable item and the idea is that it will be equipable in the character. Any idea how you could accomplish this? Â This seems like something you'll have to wait for source to do. I do know what you mean though and it does seem cool. GuildWars 2 does this same thing. Link to comment Share on other sites More sharing options...
0 Lyim Posted February 17, 2020 Share Posted February 17, 2020 (edited) 1 minute ago, Ainz Ooal Gown said: Â This is possible with events as I have this in my game. Just have to explore event commands and possibilities. If a few people are after this I will do a tutorial. I would love to see how you pull that off. Â EDIT: sorry if that sounds "cocky" didnt intend for that. Edited February 17, 2020 by Mapyo Ainz Ooal Gown 1 Link to comment Share on other sites More sharing options...
0 wishy Posted February 17, 2020 Share Posted February 17, 2020 40 minutes ago, Mapyo said: I would love to see how you pull that off.  EDIT: sorry if that sounds "cocky" didnt intend for that. Embedded Video Link  Link to comment Share on other sites More sharing options...
0 Minamoto Yoshitsune Posted February 17, 2020 Author Share Posted February 17, 2020 1 hour ago, wishy said: Link de vÃdeo incorporado     that's exactly it, could you teach how to do it? Link to comment Share on other sites More sharing options...
0 wishy Posted February 17, 2020 Share Posted February 17, 2020 11 hours ago, SkyZero said:    that's exactly it, could you teach how to do it? I mean... There's events in this engine. You have events that can learn spells and take spells away and you have events that can check certain conditions.  You put these together in a certain order, use some and voila!!  Pseudo events:  Autorun, OnLogin -> how/when you would like to give the player the skill  if <weapon> is equipped > teach spell else > take spell Ainz Ooal Gown, Beefy Kasplant and Minamoto Yoshitsune 1 1 1 Link to comment Share on other sites More sharing options...
0 Minamoto Yoshitsune Posted February 18, 2020 Author Share Posted February 18, 2020 I thought of something like this, but I can't run the checker, it would have to be something that keeps checking, but I think I understand the essence now. I really liked the gif ahahaha Link to comment Share on other sites More sharing options...
0 Ainz Ooal Gown Posted February 18, 2020 Share Posted February 18, 2020 On 2/16/2020 at 9:40 PM, SkyZero said: I'm trying to do something similar to what we see in Albion online, that when the player equips a certain item he receives certain abilities. I know I could do it for Event Item, but it is a consumable item and the idea is that it will be equipable in the character. Any idea how you could accomplish this?  Here you go mate a simple tutorial  Link to comment Share on other sites More sharing options...
0 Minamoto Yoshitsune Posted February 18, 2020 Author Share Posted February 18, 2020 Just now, Ainz Ooal Gown said: Â Â you are a god !!!! Ainz Ooal Gown 1 Link to comment Share on other sites More sharing options...
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Minamoto Yoshitsune
I'm trying to do something similar to what we see in Albion online, that when the player equips a certain item he receives certain abilities.
I know I could do it for Event Item, but it is a consumable item and the idea is that it will be equipable in the character.
Any idea how you could accomplish this?
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