Is there a way to set the offset x/y position of an animation like you can the light?
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I.E. I want the animation to play above the head of the player casting the spell without having to massively increase each spell animation image to account for the offset.
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This can be done with the lights in Animation Editor, but not the animation sprite itself (as far as I can see)
Question
Diefool
Is there a way to set the offset x/y position of an animation like you can the light?
Â
I.E. I want the animation to play above the head of the player casting the spell without having to massively increase each spell animation image to account for the offset.
Â
This can be done with the lights in Animation Editor, but not the animation sprite itself (as far as I can see)
Â
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