Aesthetic Posted November 23, 2019 Share Posted November 23, 2019                                                                                                  Leafling is my new ORPG being developed in the Intersect Engine. This game is the result of years of learning and working directly with the engine in a previous project. My hopes are to make a truly close to home and nostalgic old-school RPG and a loyal community to build around it. I want to take this moment to thank every single one of you here on AGD as I've learned so much in my time here, you're all crazy bastards and I love you.    With Leafling I'm taking a different approach to gameplay than most games of a similar genre. To tackle this in an organized matter I will be breaking this section into parts.  RANKING I, as well as many of you, am a big fan of competitive games. Sometimes I wish casual MMO style gameplay could be supplemented with a competitive side, and that itch is rarely scratched. As a result of this I have used the event system to create an entirely automated ranking system as well as ELO scoring based on past season performance. Every 3 months the current ranked season will end and a new one will begin, bringing with it a full rank reset as well as a payout based on your performance last season. Rank Points can be acquired by completing difficult tasks throughout the game such as clearing dungeons at or above your level, or slaying a player in open world PvP. Ranking through this method will reflect your Explorer Rank. The other method of Ranking is Arena Rank, in which players can queue for matchmade 1v1 battles in a public arena against players of around their skill level, and receiving Rank Points when you win based on the gap in skill between you and your opponent. I think this will pan out as a super fun system that encourages regular play and creates opportunities for some really cool updates.  DUNGEONS Every RPG has to have dungeons. To be honest I don't see a reason to stray from the formula here and I hope you all find the dungeons in game to be fun and engaging. Dungeons in Leafling often combine aspects of puzzle solving and combat to varying degrees of difficulty. There are also 2 types of dungeons: Field Dungeons Raid Dungeons Field Dungeons are public dungeons that can be cleared by any number of players and will reward any players within upon completion. Raid Dungeons are 4 player party dungeons which require special keys which are very difficult to obtain, however the monsters inside are immensely more powerful than anything else on Artemia, which of course means better loot. Only 1 party may participate in a specific Raid Dungeon at a time and upon a 20 minute timer you will fail the raid dungeon, causing your entire party to die.  STORYLINE Leafling boasts a self proclaimed impressive story line that will continue in chapters through future updates, expanding the world and introducing more characters and content. While there are sidequests, the main story takes precedent and you will spend most of your leveling time progressing through the story. As of right now 8 chapters are written and finalized and upon Open Beta 3 chapters will be playable. Each chapter contains between 3-6 questlines which all vary in length.   World Map Spoiler   Journeyman's Respite - The first human settlement on Artemia Spoiler  Intro Spoiler https://streamable.com/k7sv6   Engine: Jcsnider Kibbelz Panda  Graphics: Mack Aesthetic  UI: Jcsnider Aesthetic  Music: Aaron Kroghs The Deadmen Sunny Mondays The Cruise Worst Funeral Ever  Design: Aesthetic Hunter Mills  Writing: Aesthetic Eric Rogers  DOWNLOAD: Leafling Official Website    Grizzy, Khaikaa, Kibbelz and 6 others 9 Link to comment Share on other sites More sharing options...
Kibbelz Posted November 23, 2019 Share Posted November 23, 2019 Truely very beutiful mapping @Aesthetic. Im keeping tabs on this Beefy Kasplant and Aesthetic 2 Link to comment Share on other sites More sharing options...
Aesthetic Posted November 23, 2019 Author Share Posted November 23, 2019 3 hours ago, Kibbelz said: Truely very beutiful mapping @Aesthetic. Im keeping tabs on this  Thank you, I'll be updating this post in the near future pretty massively as well as sharing the website and discord for the public open beta. c: Link to comment Share on other sites More sharing options...
Ainz Ooal Gown Posted November 23, 2019 Share Posted November 23, 2019 Looks awesome mate! Love the mapping, and the intro to the game is class. Keep it up buddy Aesthetic 1 Link to comment Share on other sites More sharing options...
buu Posted November 23, 2019 Share Posted November 23, 2019 Nice style 👌 Aesthetic 1 Link to comment Share on other sites More sharing options...
Kincy Posted November 24, 2019 Share Posted November 24, 2019 Congratulations on the amazing project, it's a source of inspiration for me that I want to get started on Intersect Engine and I think you'll get a lot of attention from everyone! Aesthetic 1 Link to comment Share on other sites More sharing options...
Aesthetic Posted November 24, 2019 Author Share Posted November 24, 2019 16 hours ago, Kincy said: Congratulations on the amazing project, it's a source of inspiration for me that I want to get started on Intersect Engine and I think you'll get a lot of attention from everyone! Â Hey, thanks so much! Â I'm sure you can create something amazing too c: Â Link to comment Share on other sites More sharing options...
Aesthetic Posted November 25, 2019 Author Share Posted November 25, 2019 Just a quick update. We've added @JackSoda as our new lead designer! He just did some sick art for us that i'd like to share.  This is one of the first bosses players will encounter in game, the Harvest Cleric Stx, Vus and Zetasis 3 Link to comment Share on other sites More sharing options...
Aesthetic Posted November 27, 2019 Author Share Posted November 27, 2019 Another update I'd like to share with you guys! These are 2 sneak peaks of dungeons that will be playable in the open beta as well as a new boss and some cool spell animation sneakpeaks!  Mana Strike  The Wisp Mother  Zetasis, Lyim, Kibbelz and 1 other 4 Link to comment Share on other sites More sharing options...
Kibbelz Posted November 27, 2019 Share Posted November 27, 2019 Â Love the maps, but this sorta stuck out to me. The waterfall cliff should go down a tile further where the other cliff connects to the wall. Keep up the good work! Link to comment Share on other sites More sharing options...
Mighty Professional Posted November 27, 2019 Share Posted November 27, 2019 Looks fantastic! Keep it up! Link to comment Share on other sites More sharing options...
Aesthetic Posted November 27, 2019 Author Share Posted November 27, 2019 4 hours ago, Kibbelz said:  Love the maps, but this sorta stuck out to me. The waterfall cliff should go down a tile further where the other cliff connects to the wall. Keep up the good work!  You're right idk how i missed that ty  2 hours ago, Mighty Professional said: Looks fantastic! Keep it up!  ty marshy dearest ur the best <3 Link to comment Share on other sites More sharing options...
Aesthetic Posted January 21, 2020 Author Share Posted January 21, 2020 Hey all, sorry I'm late, I got swamped on the day of Closed Beta release and forgot to post about it here!  But the Leafling Closed Beta is live and you can grab it from our website: http://leaflingonline.com or from the link in the op.  Please keep in mind that the game is in a very early state and is not representative of the final product. If you play some, we'd love to hear your input or any bugs you have found, you can join the community here: https://discord.gg/xwXqkmq Link to comment Share on other sites More sharing options...
Aesthetic Posted January 24, 2020 Author Share Posted January 24, 2020 We've fixed the infinite launcher bug some of you were having, if you were one of those dealing with the issue please uninstall and reinstall the game from our website  We're also about to be launching our next dungeon, The Deepwood. Feel free to hop in and join us during our Beta!   Grizzy and Shaunfroggydog 2 Link to comment Share on other sites More sharing options...
Whitespirits Posted January 24, 2020 Share Posted January 24, 2020 The game is actually a lot of fun! Aesthetic 1 Link to comment Share on other sites More sharing options...
Aesthetic Posted January 24, 2020 Author Share Posted January 24, 2020 6 hours ago, Whitespirits said: The game is actually a lot of fun!  Thanks!  hopefully with the next update and advertising we can get a bigger group of testers  Whitespirits 1 Link to comment Share on other sites More sharing options...
Aesthetic Posted January 29, 2020 Author Share Posted January 29, 2020 A new Dev Log is out for the week 1 patch, let me know what you guys who have played think of the changes! Â https://www.leaflingonline.com/post/dev-log-1 Link to comment Share on other sites More sharing options...
Miharukun Posted January 29, 2020 Share Posted January 29, 2020 Gonna try this today! Â Link to comment Share on other sites More sharing options...
Aesthetic Posted January 29, 2020 Author Share Posted January 29, 2020 30 minutes ago, Miharukun said: Gonna try this today! Â Can't wait to see you in game! Link to comment Share on other sites More sharing options...
Lyim Posted January 30, 2020 Share Posted January 30, 2020 This looks great keep up the good work @Aesthetic. Â Aesthetic 1 Link to comment Share on other sites More sharing options...
Nageik Posted January 30, 2020 Share Posted January 30, 2020 I've been testing your game, it's really good ! Don't hesitate to try more advertising on other sites because in my opinion this style of game will be pleasant to play in group Aesthetic 1 Link to comment Share on other sites More sharing options...
Aesthetic Posted January 30, 2020 Author Share Posted January 30, 2020 4 hours ago, Nageik said: I've been testing your game, it's really good ! Don't hesitate to try more advertising on other sites because in my opinion this style of game will be pleasant to play in group  Thanks so much! <3 I'm so glad you're having fun  I do plan on doing more advertising but I'd like to polish up the first few hours and get past this rollback bug before I do, first impressions matter! Link to comment Share on other sites More sharing options...
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